¶ 3D renders with Cinema4D
I gave myself the challenge to recreate simple real-world objects as faithful as possible. The fun part was to tweak the different surface materials until they felt just right.
These two buildings were created for a harbor scene as part of a 3D artist contest. I really like the video game feel of these models. They won the contest.
This work in progress render of a futuristic space ship comes with a turret animation. Even though the animation is very simple I had great fun tweaking it until it felt just right inconveying the mass and recoil of each shot.